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<rss version="2.0"><channel><title>Volodymyr Kurbatov — Writing</title><link>https://vkurbatov.com/journal/</link><description>Volodymyr Kurbatov designs and builds AR, VR, and digital products. Explore hands-on prototypes, product design case studies, and writing.</description><language>en</language><item><title>Gaze for contextual interactions</title><link>https://vkurbatov.com/articles/gaze-for-contextual-interactions/</link><guid isPermaLink="true">https://vkurbatov.com/articles/gaze-for-contextual-interactions/</guid><description>I have always been fascinated by the idea of using gaze to improve human-computer interactions.</description><pubDate>Wed, 26 Apr 2023 00:00:00 GMT</pubDate></item><item><title>How I used Midjourney AI to design my Ducati Scrambler</title><link>https://vkurbatov.com/articles/how-i-used-midjourney-ai-to-design-my-ducati-scrambler/</link><guid isPermaLink="true">https://vkurbatov.com/articles/how-i-used-midjourney-ai-to-design-my-ducati-scrambler/</guid><description>I plan to work on my Ducati Scrambler this winter to avoid screens. But before, I decided to play with AI to help me imagine what I wanted to build. And it blew my mind…</description><pubDate>Sat, 12 Nov 2022 00:00:00 GMT</pubDate></item><item><title>Etiquette wearing smart glasses</title><link>https://vkurbatov.com/articles/smart-glasses-etiquette/</link><guid isPermaLink="true">https://vkurbatov.com/articles/smart-glasses-etiquette/</guid><description>9 etiquette rules for wearing smart AR glasses before it's too late…</description><pubDate>Mon, 01 Nov 2021 00:00:00 GMT</pubDate></item><item><title>Getting into XR as designer</title><link>https://vkurbatov.com/articles/getting-into-xr-as-designer/</link><guid isPermaLink="true">https://vkurbatov.com/articles/getting-into-xr-as-designer/</guid><description>I write what skills might be useful for you in pursuing an XR career.</description><pubDate>Sat, 10 Apr 2021 00:00:00 GMT</pubDate></item><item><title>Review of the book Brave NUI World</title><link>https://vkurbatov.com/articles/review-of-the-book-brave-nui-world/</link><guid isPermaLink="true">https://vkurbatov.com/articles/review-of-the-book-brave-nui-world/</guid><description>My short review of the book Brave NUI World by Daniel Wigdor and Dennis Wixon.</description><pubDate>Mon, 08 Mar 2021 00:00:00 GMT</pubDate></item><item><title>From Prototype to VR App</title><link>https://vkurbatov.com/articles/from-prototype-to-vr-app/</link><guid isPermaLink="true">https://vkurbatov.com/articles/from-prototype-to-vr-app/</guid><description>Today I want to tell you a story of how I decided on, developed and released my first VR experience. I have to admit it’s a basic app, but I learned quite a lot.</description><pubDate>Wed, 27 Jan 2021 00:00:00 GMT</pubDate></item><item><title>Why architects are the best XR designers</title><link>https://vkurbatov.com/articles/why-architects-are-the-best-xr-designers/</link><guid isPermaLink="true">https://vkurbatov.com/articles/why-architects-are-the-best-xr-designers/</guid><description>Architects have many not obvious, but quite useful skills for XR design.</description><pubDate>Wed, 02 Dec 2020 00:00:00 GMT</pubDate></item><item><title>Immersive Design in Real Life</title><link>https://vkurbatov.com/articles/immersive-design-in-real-life/</link><guid isPermaLink="true">https://vkurbatov.com/articles/immersive-design-in-real-life/</guid><description>Here are my takeaways on how working on AR, MR, or VR concepts differs from real products.</description><pubDate>Wed, 21 Oct 2020 00:00:00 GMT</pubDate></item><item><title>Interactions for VR Music Instruments</title><link>https://vkurbatov.com/articles/interactions-for-vr-music-instruments/</link><guid isPermaLink="true">https://vkurbatov.com/articles/interactions-for-vr-music-instruments/</guid><description>First, I have to admit that I do have a basic understanding of music theory. I finished a seven-year piano course. Also, I’ve handled guitars and the ukulele but never pl</description><pubDate>Mon, 01 Jun 2020 00:00:00 GMT</pubDate></item><item><title>Perfect Quarantine Shelter with MR</title><link>https://vkurbatov.com/articles/mr-perfect-quarantine-shelter/</link><guid isPermaLink="true">https://vkurbatov.com/articles/mr-perfect-quarantine-shelter/</guid><description>Designing a perfect quarantine shelter is not an easy task. We had to leverage all basic principles of architecture, interior design, materials and new technologies. But only by placing the house into an imaginative ideal natural environment made the concept fully complete.</description><pubDate>Mon, 25 May 2020 00:00:00 GMT</pubDate></item><item><title>How to Make MR Concept Video</title><link>https://vkurbatov.com/articles/how-to-make-mr-concept-video/</link><guid isPermaLink="true">https://vkurbatov.com/articles/how-to-make-mr-concept-video/</guid><description>Step by step review of how I'm doing my MR concepts</description><pubDate>Thu, 16 Apr 2020 00:00:00 GMT</pubDate></item><item><title>Tips to Start Working Remotely</title><link>https://vkurbatov.com/articles/tips-to-start-working-remotely/</link><guid isPermaLink="true">https://vkurbatov.com/articles/tips-to-start-working-remotely/</guid><description>I consider working efficiently remotely as a skill that can be acquired. So, here is a list of recommendations that will help you not only make this transition less painful but may allow you to understand better advantages of remote work and maybe even enjoy it a little bit. 😄</description><pubDate>Sat, 07 Mar 2020 00:00:00 GMT</pubDate></item><item><title>Templates for AR/VR Sketches</title><link>https://vkurbatov.com/articles/templates-for-ar-vr-sketches/</link><guid isPermaLink="true">https://vkurbatov.com/articles/templates-for-ar-vr-sketches/</guid><description>Many templates to help you sketching AR and VR designs.</description><pubDate>Mon, 20 Aug 2018 00:00:00 GMT</pubDate></item><item><title>Easy Way to Make 360 VR Designs</title><link>https://vkurbatov.com/articles/easy-way-to-make-360-vr-designs/</link><guid isPermaLink="true">https://vkurbatov.com/articles/easy-way-to-make-360-vr-designs/</guid><description>You will need only an equirectangular grid and any image editing software like Photoshop</description><pubDate>Tue, 24 Jul 2018 00:00:00 GMT</pubDate></item><item><title>Repeating of History and What It Means for AR/VR Designers</title><link>https://vkurbatov.com/articles/repeating-of-history-and-what-does-it-mean-for-ar-vr-designers/</link><guid isPermaLink="true">https://vkurbatov.com/articles/repeating-of-history-and-what-does-it-mean-for-ar-vr-designers/</guid><description>Marketers are selling to us tablets with a stylus when we need an iPhone</description><pubDate>Wed, 16 May 2018 00:00:00 GMT</pubDate></item><item><title>Place UI Kit — the Future of Augmented Reality Mobile Apps</title><link>https://vkurbatov.com/articles/place-ui-kit-the-future-of-augmented-reality-mobile-apps/</link><guid isPermaLink="true">https://vkurbatov.com/articles/place-ui-kit-the-future-of-augmented-reality-mobile-apps/</guid><description>Place UI Kit helps creating user-friendly ARKit mobile app.
It covers a wide range of cases that you would need: catalogues, lists, maps, tips and all types of camera views for every stage of AR experience as scanning, placing, and interacting.</description><pubDate>Mon, 12 Feb 2018 00:00:00 GMT</pubDate></item><item><title>Onboarding in Augmented Reality Mobile Application</title><link>https://vkurbatov.com/articles/onboarding-in-augmented-reality-mobile-application/</link><guid isPermaLink="true">https://vkurbatov.com/articles/onboarding-in-augmented-reality-mobile-application/</guid><description>Cases study of all ARKit apps on App Store. Almost all.</description><pubDate>Mon, 11 Dec 2017 00:00:00 GMT</pubDate></item><item><title>Using Bots in Virtual Reality</title><link>https://vkurbatov.com/articles/using-bots-in-virtual-reality/</link><guid isPermaLink="true">https://vkurbatov.com/articles/using-bots-in-virtual-reality/</guid><description>What if leverage step by step approach like in chatbots for virtual reality?</description><pubDate>Mon, 04 Dec 2017 00:00:00 GMT</pubDate></item><item><title>Why Your Next Phone Should Have Two Cameras for MR</title><link>https://vkurbatov.com/articles/why-your-next-phone-should-have-two-cameras-for-mr/</link><guid isPermaLink="true">https://vkurbatov.com/articles/why-your-next-phone-should-have-two-cameras-for-mr/</guid><description>Already outdated view on hardware for mixed reality</description><pubDate>Mon, 27 Nov 2017 00:00:00 GMT</pubDate></item><item><title>10 Rules of Using Fonts in Virtual Reality</title><link>https://vkurbatov.com/articles/10-rules-of-using-fonts-in-virtual-reality/</link><guid isPermaLink="true">https://vkurbatov.com/articles/10-rules-of-using-fonts-in-virtual-reality/</guid><description>On a desktop, a text is the most significant part of the content. As you know, content is a king. But let's be honest, fonts are not designed to live in 3-dimensional space.</description><pubDate>Wed, 22 Nov 2017 00:00:00 GMT</pubDate></item><item><title>From Weekend AR Demo to Release on Producthunt</title><link>https://vkurbatov.com/articles/from-weekend-ar-demo-to-release-on-producthunt/</link><guid isPermaLink="true">https://vkurbatov.com/articles/from-weekend-ar-demo-to-release-on-producthunt/</guid><description>A relatively short story about my AR application for learning calligraphy</description><pubDate>Tue, 14 Nov 2017 00:00:00 GMT</pubDate></item><item><title>Human Factor in Virtual Reality Data Visualization</title><link>https://vkurbatov.com/articles/human-factor-in-virtual-reality-data-visualization/</link><guid isPermaLink="true">https://vkurbatov.com/articles/human-factor-in-virtual-reality-data-visualization/</guid><description>I can’t say that data visualization in VR is better than in 2d.
It isn’t worse, either. It’s just different. It definitely makes sense to use VR in cases when values can be shown in objects from real life.</description><pubDate>Sun, 05 Nov 2017 00:00:00 GMT</pubDate></item><item><title>VR and AR Solutions for E-Commerce</title><link>https://vkurbatov.com/articles/vr-and-ar-solutions-for-e-commerce/</link><guid isPermaLink="true">https://vkurbatov.com/articles/vr-and-ar-solutions-for-e-commerce/</guid><description>List of AR and VR solutions for e-commerce.</description><pubDate>Mon, 23 Oct 2017 00:00:00 GMT</pubDate></item><item><title>From Zero to VR Design Hero</title><link>https://vkurbatov.com/articles/from-zero-to-vr-design-hero/</link><guid isPermaLink="true">https://vkurbatov.com/articles/from-zero-to-vr-design-hero/</guid><description>When VR started becoming “the thing” I had a lot of ideas, but no clue how to start. Lack of code skills made this idea simply unreal. But every day the VR community attr</description><pubDate>Wed, 28 Jun 2017 00:00:00 GMT</pubDate></item><item><title>Stop Killing Virtual Reality</title><link>https://vkurbatov.com/articles/stop-killing-virtual-reality/</link><guid isPermaLink="true">https://vkurbatov.com/articles/stop-killing-virtual-reality/</guid><description>Please stop calling everything that was developed for virtual reality “experience”. Let’s call it an application, program, game, whatever you want, but please not experience.</description><pubDate>Sun, 30 Apr 2017 00:00:00 GMT</pubDate></item><item><title>Draw Sketches for Virtual Reality Like a Pro</title><link>https://vkurbatov.com/articles/draw-sketches-for-virtual-reality-like-a-pro/</link><guid isPermaLink="true">https://vkurbatov.com/articles/draw-sketches-for-virtual-reality-like-a-pro/</guid><description>A short tutorial on how to view sketches on paper in virtual reality</description><pubDate>Wed, 18 Jan 2017 00:00:00 GMT</pubDate></item><item><title>How to Pick up Right Type of Data Visualisation</title><link>https://vkurbatov.com/articles/how-to-pick-up-right-type-of-data-visualisation/</link><guid isPermaLink="true">https://vkurbatov.com/articles/how-to-pick-up-right-type-of-data-visualisation/</guid><description>Some tricks and materials that can help you with a next data viz project</description><pubDate>Fri, 30 Dec 2016 00:00:00 GMT</pubDate></item><item><title>How AI Will Take Designers Job and Make the Web More Personalized</title><link>https://vkurbatov.com/articles/how-ai-will-take-designers-job-and-make-the-web-more-personalized/</link><guid isPermaLink="true">https://vkurbatov.com/articles/how-ai-will-take-designers-job-and-make-the-web-more-personalized/</guid><description>Thoughts about algorithmic design in web</description><pubDate>Fri, 16 Dec 2016 00:00:00 GMT</pubDate></item><item><title>Prototyping Experiments in Real World</title><link>https://vkurbatov.com/articles/prototyping-experiments-in-real-world/</link><guid isPermaLink="true">https://vkurbatov.com/articles/prototyping-experiments-in-real-world/</guid><description>Clear separation by components and idea that virtual things feel and look like real, in Google Material, motivated me to create some tool for prototyping using UI elements like LEGO.</description><pubDate>Wed, 14 Sep 2016 00:00:00 GMT</pubDate></item><item><title>How I Figured out What Kind of Shots Are More Viral on Dribbble</title><link>https://vkurbatov.com/articles/how-i-figured-out-what-kind-of-shots-are-more-viral-on-dribbble/</link><guid isPermaLink="true">https://vkurbatov.com/articles/how-i-figured-out-what-kind-of-shots-are-more-viral-on-dribbble/</guid><description>Recently I collected a lot of new projects to post on Dribbble and decided to clean up a little bit my portfolio. But at first, I had to do research to be sure in my decisions.</description><pubDate>Sat, 06 Aug 2016 00:00:00 GMT</pubDate></item></channel></rss>